nameserver
Online 94.51.64.246:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 214/ 400
- 173/ 225
- 134/ 100
- 249/ 1000
- 20/ 700
Quick answers
Tags and search
Where does nameserver appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry nameserver are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on nameserver?
The server browser shows these tags for nameserver: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): The slot count is 15; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of nameserver?
nameserver does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 94.51.64.246:28015.
Is nameserver up, and how often does it stay online?
nameserver is up and reachable at the moment. 17 October 2026 is when Rust Going Deep first saw it.
What Rust version is nameserver on?
Rust network protocol 2634 and build 167781 is what nameserver runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does nameserver wipe?
Too few wipes are on record for nameserver to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 27 hours is how long ago this world came into being.
Map and rules
Which rules and settings is nameserver running?
The name of nameserver contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on nameserver?
nameserver uses a game-generated procedural map.
Player count
What's the population like on nameserver?
Right now 1 players are on nameserver, which has 15 slots. The seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours was 06:00 UTC, averaging 1 players.
What position does nameserver hold in the server rankings?
Over the last seven days, nameserver is #8,174 by player hours, among the top 37% of all ranked servers.
Join info
How do you get into nameserver?
Open Rust and press F1, then type client.connect 94.51.64.246:28015. Alternatively, click Launch Rust on this page to join via Steam.