PrecisionSorter Test
Offline 94.54.148.95:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 85/ 400
- 51/ 245
- 123/ 100
- 88/ 1000
- 5/ 700
Quick answers
Tags and listings
Where does PrecisionSorter Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry PrecisionSorter Test are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on PrecisionSorter Test?
gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): It's on build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list PrecisionSorter Test puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find PrecisionSorter Test?
No region comes from PrecisionSorter Test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 94.54.148.95:28015.
Is PrecisionSorter Test up, and how often does it stay online?
PrecisionSorter Test is down at the moment; it was last up 25 days 18 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 22 September 2026 is when Rust Going Deep first saw it.
What Rust version is PrecisionSorter Test on?
On Windows, PrecisionSorter Test runs Rust network protocol 2633 and build 164530. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does PrecisionSorter Test follow for wipes?
Too few wipes are on record for PrecisionSorter Test to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 23 hours is how long ago this world came into being.
Map and rules
Which rules and settings is PrecisionSorter Test running?
No gather rate appears in the name of PrecisionSorter Test. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on PrecisionSorter Test?
PrecisionSorter Test uses a game-generated procedural map.
Player stats
Is PrecisionSorter Test busy?
The last sighting of PrecisionSorter Test was 25 days 18 hours ago; it is offline right now.
What's PrecisionSorter Test's rank among Rust servers?
Over the last seven days, PrecisionSorter Test is #13,771 by player hours, among the top 60% of all ranked servers.
How to join
How do you get into PrecisionSorter Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.54.148.95:28015.