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Dive report

voltx

Online 94.59.60.29:28015 checked 11m ago

moddedcarbon
Drop in
0/ 6 players now 0% full
07-day averagepeak 4
#5,229ranktop 24%
3d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct17 Oct18 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does voltx appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include voltx: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on voltx?

gmrust (Game mode): This is the standard Rust survival experience; mp6 (Max players): There are 6 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list voltx puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

How well does voltx perform?

The last 48 hours saw an average of 194 server fps, never dropping below 149. Buildings, deployables and all other world objects added up to as many as 30,507 entities. 2,388 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What location is voltx in?

No region comes from voltx. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 94.59.60.29:28015.

How reliable is voltx?

voltx is live as of this check. Its reported uptime shows a restart about 3 days 14 hours ago. In the last full 3 days, 72 of 72 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 14 October 2026.

What Rust version is voltx on?

Rust network protocol 2634 and build 167781 is what voltx runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

When does voltx wipe?

Too few wipes are on record for voltx to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 3 days 16 hours is how long ago this world came into being.

Map and rules

Which rules and settings is voltx running?

No gather rate appears in the name of voltx. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on voltx?

The map on voltx is procedural and size 2,500, generated by the game with seed 836222774. RustMaps can display it from this page because the same size and seed yield the same map.

Population

What's the population like on voltx?

Out of 6 slots, 0 are filled on voltx right now. For the past week, players averaged 0 with a high of 4. Over the last 48 hours, 11:00 UTC drew the most players, 4 on average.

What position does voltx hold in the server rankings?

Over the last seven days, voltx is #5,229 by player hours, among the top 24% of all ranked servers.

How to join

What's the process to join voltx?

To join, open Rust, hit F1, and enter client.connect 94.59.60.29:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp6,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp6
Max players There are 6 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.