twanila
Offline 95.104.184.148:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 214/ 400
- 173/ 225
- 134/ 100
- 249/ 1000
- 20/ 700
Quick answers
Tags and filters
Where does twanila appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include twanila: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on twanila?
The server browser shows these tags for twanila: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs162929 (Build): It's on build 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find twanila?
No region comes from twanila. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 95.104.184.148:28015.
How reliable is twanila?
The server twanila is not reachable at the moment; the last sighting was 29 days 21 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 18 September 2026.
What Rust version is twanila on?
The version on twanila is Rust network protocol 2633 and build 162929, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does twanila follow for wipes?
twanila's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 44 days 2 hours ago.
Map and rules
Which rules and settings is twanila running?
No gather rate appears in the name of twanila. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on twanila?
The map on twanila is procedural, made by the game.
Population
What's the population like on twanila?
twanila was last seen 29 days 21 hours ago and is offline as you read this.
What's twanila's rank among Rust servers?
Over the last seven days, twanila is #13,268 by player hours, among the top – of all ranked servers.
Getting in
What's the way to join twanila?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.104.184.148:28015.