nameserver
Offline 95.104.196.173:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 67/ 400
- 48/ 245
- 130/ 100
- 84/ 1000
- 7/ 700
Quick answers
Tags and listings
Where does nameserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nameserver: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on nameserver?
gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): There are 15 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list nameserver puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find nameserver?
No region comes from nameserver. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 95.104.196.173:28015.
What's the uptime like for nameserver?
nameserver is down at the moment; it was last up 23 days 8 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 24 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for nameserver?
On Windows, nameserver runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does nameserver wipe?
Too few wipes are on record for nameserver to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 23 days 10 hours ago.
Rules and settings
What settings and rules have been applied to nameserver?
The name of nameserver contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is disabled.
Which map is active on nameserver?
nameserver uses a game-generated procedural map.
Player count
Is nameserver busy?
The last sighting of nameserver was 23 days 8 hours ago; it is offline right now.
Where does nameserver sit in the rankings?
For player hours in the last seven days, nameserver ranks #14,187, within the top 63% of ranked servers.
Join info
What's the process to join nameserver?
Open Rust and press F1, then type client.connect 95.104.196.173:28015. Alternatively, click Launch Rust on this page to join via Steam.