Local server 261
Offline 95.158.42.61:28015 checked 23h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 234/ 400
- 178/ 225
- 134/ 100
- 278/ 1000
- 22/ 700
Quick answers
Tags and filters
Where does Local server 261 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local server 261: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Last wipe: In the last 2 weeks.
How should you read the tags on Local server 261?
gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): There are 15 slots on this server; v2332 (Protocol): The protocol is 2332; a different version won't get you in; ptrak (Networking): RakNet, the network layer Rust uses by default; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): You'll see it in Modded, since plugins or settings modify the game; h955eb6e7 (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one; stok (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one — that is the tag list Local server 261 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of Local server 261?
No region comes from Local server 261. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 95.158.42.61:28015.
How reliable is Local server 261?
The server Local server 261 is not reachable at the moment; the last sighting was 23 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.
What is the Rust version for Local server 261?
The version on Local server 261 is Rust network protocol 2332, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does Local server 261 follow for wipes?
The wipes recorded for Local server 261 are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 8 days 10 hours.
Settings and map
What settings are in place on Local server 261?
No gather rate appears in the name of Local server 261. The group limit is not published. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The server runs Valve's anti-cheat, VAC.
Player count
What's the population like on Local server 261?
Right now Local server 261 is offline, with its last appearance 23 hours ago. Across the last seven days, the typical count has been 0 players.
Where does Local server 261 sit in the rankings?
For player hours in the last seven days, Local server 261 ranks #15,843, within the top 72% of ranked servers.
How to join
What's the way to join Local server 261?
Open Rust and press F1, then type client.connect 95.158.42.61:28015. Alternatively, click Launch Rust on this page to join via Steam.