Local server 261
Offline 95.158.47.1:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 72/ 400
- 51/ 245
- 120/ 100
- 90/ 1000
- 6/ 700
Quick answers
Tags and search
Where does Local server 261 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local server 261 are: Modded Rust servers. The server list shows it under Type: Modded; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Local server 261?
gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): It holds 15 players; v2332 (Protocol): This server runs game protocol 2332, so your game must match that version to join; ptrak (Networking): Standard RakNet networking; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): You'll see it in Modded, since plugins or settings modify the game; h955eb6e7 (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one; stok (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one — that is the tag list Local server 261 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of Local server 261?
No region comes from Local server 261. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 95.158.47.1:28015.
Is Local server 261 up, and how often does it stay online?
The server Local server 261 is not reachable at the moment; the last sighting was 3 hours ago. 17 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Local server 261?
The version on Local server 261 is Rust network protocol 2332, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Local server 261 follow for wipes?
Local server 261's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 8 days 6 hours.
Rules and settings
What settings and rules have been applied to Local server 261?
The name of Local server 261 contains no gather rate. The group limit is not published. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. VAC, Valve's anti-cheat, is enabled.
Player count
What's the population like on Local server 261?
The last sighting of Local server 261 was 3 hours ago; it is offline right now. The seven-day average for players here is 0.
What's Local server 261's rank among Rust servers?
For player hours in the last seven days, Local server 261 ranks #15,850, within the top 72% of ranked servers.
Join info
What's the process to join Local server 261?
To join, open Rust, hit F1, and enter client.connect 95.158.47.1:28015. Or click Launch Rust on this page to open the game through Steam and connect.