Local server 261
Offline 95.158.47.73:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 12/ 100
- 110/ 400
- 70/ 225
- 134/ 100
- 115/ 1000
- 6/ 700
Quick answers
Tags and filters
Where does Local server 261 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local server 261 are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Last wipe: In the last 2 weeks.
How should you read the tags on Local server 261?
gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): There are 15 slots on this server; v2332 (Protocol): This server runs game protocol 2332, so your game must match that version to join; ptrak (Networking): RakNet, the network layer Rust uses by default; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Plugins or settings make changes, so it's listed as Modded; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides; stok (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides — that is the tag list Local server 261 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is Local server 261 in?
There is no published region for Local server 261. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 95.158.47.73:28015.
Is Local server 261 up, and how often does it stay online?
Local server 261 is down at the moment; it was last up 7 days 16 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 9 October 2026.
What Rust version is Local server 261 on?
Rust network protocol 2332 is what Local server 261 runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does Local server 261 wipe?
The wipes recorded for Local server 261 are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 8 days 7 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to Local server 261?
Its name does not state a gather rate for Local server 261. The group limit is not published. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. VAC, Valve's anti-cheat, is enabled.
Player count
How many players are on Local server 261?
The last sighting of Local server 261 was 7 days 16 hours ago; it is offline right now.
Where does Local server 261 sit in the rankings?
Over the last seven days, Local server 261 is #15,846 by player hours, among the top 72% of all ranked servers.
How to join
What's the process to join Local server 261?
Open Rust and press F1, then type client.connect 95.158.47.73:28015. Alternatively, click Launch Rust on this page to join via Steam.