Local server 261
Offline 95.158.48.162:28015 checked 45m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 167/ 400
- 125/ 100
- 200/ 225
- 19/ 1000
- 46/ 700
- 290/ 1000
Quick answers
Tags and search
Where does Local server 261 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local server 261: Modded Rust servers. The server list shows it under Type: Modded; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Local server 261?
The server browser shows these tags for Local server 261: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): The slot count is 15; v2332 (Protocol): The protocol is 2332; a different version won't get you in; ptrak (Networking): The network layer is RakNet, Rust's default; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): The Modded category fits: plugins or settings are in play; h955eb6e7 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is Local server 261 in?
No region comes from Local server 261. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 95.158.48.162:28015.
How reliable is Local server 261?
Right now Local server 261 is offline, having last been seen 45 minutes ago. The first sighting by Rust Going Deep was on 22 October 2026.
What is the Rust version for Local server 261?
On Windows, Local server 261 runs Rust network protocol 2332. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does Local server 261 wipe?
The wipes recorded for Local server 261 are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 12 days 17 hours ago.
Rules and settings
What settings are in place on Local server 261?
Its name does not state a gather rate for Local server 261. The group limit is not published. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. The server runs Valve's anti-cheat, VAC.
Player stats
Is Local server 261 busy?
The last sighting of Local server 261 was 45 minutes ago; it is offline right now. The seven-day average for players here is 0.
What position does Local server 261 hold in the server rankings?
Over the last seven days, Local server 261 is #15,097 by player hours, among the top 70% of all ranked servers.
Join info
How do you get into Local server 261?
To join, open Rust, hit F1, and enter client.connect 95.158.48.162:28015. Or click Launch Rust on this page to open the game through Steam and connect.