Zed_Skipper
Offline 95.169.164.84:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 245/ 400
- 182/ 225
- 134/ 100
- 296/ 1000
- 21/ 700
Quick answers
Tags and listings
Where does Zed_Skipper appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Zed_Skipper are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Zed_Skipper?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list Zed_Skipper puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find Zed_Skipper?
No region comes from Zed_Skipper. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 95.169.164.84:28015.
Is Zed_Skipper up, and how often does it stay online?
Right now Zed_Skipper is offline, having last been seen 8 days 5 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 10 October 2026.
What Rust version is Zed_Skipper on?
Rust network protocol 2634 and build 166652 is what Zed_Skipper runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
When does Zed_Skipper wipe?
Too few wipes are on record for Zed_Skipper to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 11 days 13 hours ago.
Settings and map
What settings and rules have been applied to Zed_Skipper?
No gather rate appears in the name of Zed_Skipper. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on Zed_Skipper?
The map on Zed_Skipper is procedural, made by the game.
Player count
Is Zed_Skipper busy?
Zed_Skipper was last seen 8 days 5 hours ago and is offline as you read this.
What's Zed_Skipper's rank among Rust servers?
Over the last seven days, Zed_Skipper is #15,632 by player hours, among the top 71% of all ranked servers.
Getting in
How do you get into Zed_Skipper?
Open Rust and press F1, then type client.connect 95.169.164.84:28015. Alternatively, click Launch Rust on this page to join via Steam.