server
Offline 95.173.207.165:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 59/ 400
- 47/ 245
- 127/ 100
- 77/ 1000
- 8/ 700
Quick answers
Tags and search
Where does server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on server?
server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of server?
server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 95.173.207.165:28015.
How reliable is server?
Right now server is offline, having last been seen 3 days ago. It was up 0% of the time over the last full 2 days, 0 of 48 hours. Rust Going Deep has had it on record since 15 October 2026.
What is the Rust version for server?
Rust network protocol 2634 and build 167781 is what server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does server wipe?
The wipes recorded for server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 3 days 1 hours ago.
Map and rules
Which rules and settings is server running?
The name of server contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on server?
The map on server is procedural, made by the game.
Player stats
What's the population like on server?
The last sighting of server was 3 days ago; it is offline right now. For the past week, players averaged 1 with a high of 1.
Where does server sit in the rankings?
For player hours in the last seven days, server ranks #14,312, within the top 65% of ranked servers.
Getting in
What's the way to join server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.173.207.165:28015.