67
Offline 95.179.121.10:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 20/ 100
- 146/ 400
- 90/ 225
- 127/ 100
- 125/ 1000
- 5/ 700
Quick answers
Tags and search
Where does 67 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include 67: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on 67?
67's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): It's on build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find 67?
67 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 95.179.121.10:28015.
Is 67 up, and how often does it stay online?
67 is down at the moment; it was last up 8 days 17 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 9 October 2026.
What is the Rust version for 67?
On Windows, 67 runs Rust network protocol 2634 and build 167398. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does 67 wipe?
67's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 8 days 17 hours.
Rules and settings
What settings and rules have been applied to 67?
No gather rate appears in the name of 67. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on 67?
67 uses a game-generated procedural map.
Player stats
Is 67 busy?
The last sighting of 67 was 8 days 17 hours ago; it is offline right now.
What position does 67 hold in the server rankings?
Over the last seven days, 67 is #14,484 by player hours, among the top 65% of all ranked servers.
Getting in
What's the way to join 67?
Open Rust and press F1, then type client.connect 95.179.121.10:28015. Alternatively, click Launch Rust on this page to join via Steam.