myserver
Offline 95.179.121.222:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 186/ 225
- 127/ 100
- 325/ 1000
- 23/ 700
Quick answers
Tags and filters
Where does myserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include myserver: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on myserver?
The server browser shows these tags for myserver: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is myserver in?
myserver does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 95.179.121.222:28015.
How reliable is myserver?
The server myserver is not reachable at the moment; the last sighting was 21 days 22 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 26 September 2026 is when Rust Going Deep first saw it.
What Rust version is myserver on?
Rust network protocol 2633 and build 165217 is what myserver runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does myserver wipe?
Too few wipes are on record for myserver to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 21 days 23 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to myserver?
No gather rate appears in the name of myserver. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Which map is active on myserver?
The map on myserver is procedural, made by the game.
Player count
How many players are on myserver?
myserver was last seen 21 days 22 hours ago and is offline as you read this.
What position does myserver hold in the server rankings?
For player hours in the last seven days, myserver ranks #16,611, within the top 71% of ranked servers.
How to join
What's the process to join myserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.179.121.222:28015.