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Dive report

Solo Frontier TEST - acceptance

Offline 95.182.104.45:28115 checked 3d ago

teams off moddedcarbon
Drop in
1/ 20 players now 5% full
17-day averagepeak 1
#7,803ranktop 35%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Solo Frontier TEST - acceptance appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Solo Frontier TEST - acceptance: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What's the meaning of the tags on Solo Frontier TEST - acceptance?

The server browser shows these tags for Solo Frontier TEST - acceptance: gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): It holds 20 players; ts0 (Group limit): No teams here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): The build number is 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What location is Solo Frontier TEST - acceptance in?

No region comes from Solo Frontier TEST - acceptance. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 95.182.104.45:28115.

How reliable is Solo Frontier TEST - acceptance?

The server Solo Frontier TEST - acceptance is not reachable at the moment; the last sighting was 3 days 18 hours ago. In the last full 4 days, 6 of 96 hours were online, 6% uptime. The first sighting by Rust Going Deep was on 13 October 2026.

What Rust version is Solo Frontier TEST - acceptance on?

Rust network protocol 2634 and build 166494 is what Solo Frontier TEST - acceptance runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does Solo Frontier TEST - acceptance wipe?

Solo Frontier TEST - acceptance's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 8 hours is how long ago this world came into being.

Rules and settings

Which rules and settings is Solo Frontier TEST - acceptance running?

The name of Solo Frontier TEST - acceptance contains no gather rate. There is no published group limit. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.

Which map is active on Solo Frontier TEST - acceptance?

The map on Solo Frontier TEST - acceptance is procedural, made by the game.

Population

Is Solo Frontier TEST - acceptance busy?

Right now Solo Frontier TEST - acceptance is offline, with its last appearance 3 days 18 hours ago. For the past week, players averaged 1 with a high of 1.

What's Solo Frontier TEST - acceptance's rank among Rust servers?

For player hours in the last seven days, Solo Frontier TEST - acceptance ranks #7,803, within the top 35% of ranked servers.

Getting in

What's the way to join Solo Frontier TEST - acceptance?

Open Rust and press F1, then type client.connect 95.182.104.45:28115. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts0,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp20
Max players It holds 20 players.
ts0
Group limit No teams here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build The build number is 166494.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.