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Dive report

DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |

Offline 95.182.82.154:28015 checked 12h ago

2x trio weekly wipes moddedcarbon
Drop in
0/ 100 players now 0% full
07-day averagepeak 1
#8,846ranktop 40%
23h agolast wipeweekly schedule
6d 0hnext wipeSat 24 Oct, 06:45 UTC

Players

AveragePeak
00.250.50.75110:0012:0007:0011:0014:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep5 Oct9 Oct14 Oct18 Oct

Top 40% of all ranked servers, and #424 of the trio servers (top 69%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 24 October, 06:45 UTC, in 6d 0h. Its weekly schedule tag · low confidence

usual gap7.3 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  • 6d 0h
    Sat 24 Oct, 06:45 UTC
  • 13d 0h
    Sat 31 Oct, 06:45 UTC
  • 18d 12h
    Thu 5 Nov, 19:00 UTC
    FW
  • 20d 0h
    Sat 7 Nov, 06:45 UTC
  • 27d 0h
    Sat 14 Nov, 06:45 UTC
  • 34d 0h
    Sat 21 Nov, 06:45 UTC
  • 41d 0h
    Sat 28 Nov, 06:45 UTC

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 06:45 UTC23h ago – – running 0
Sat 10 Oct, 07:00 UTC7d ago 1 halved by day 5 7 days 1
Fri 2 Oct, 15:07 UTC15d ago 0 – 7.7 days 0
Fri 2 Oct, 07:10 UTC15d ago 0 – 0.3 days 0
Sun 13 Sep, 17:44 UTC34d ago 1 halved by day 5 18.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |: 2x Rust servers, EU Rust servers, live, Modded Rust servers and Trio Rust servers, live. Its entry appears under the filters Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.

How should you read the tags on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts3 (Group limit): You can have up to 3 in a team; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What location is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | in?

The name of DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | points to Europe, even without a region tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 95.182.82.154:28015.

Is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | up, and how often does it stay online?

Right now DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | is offline, having last been seen 12 hours ago. It was up 15% of the time over the last full 7 days, 26 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

The version on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | wipe?

With too few wipes recorded for DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | to confirm the schedule, the prediction goes by its tag. Saturday 24 October at 06:45 UTC is when the next wipe is due. This world has been running since 23 hours ago. The tags show wipes set to happen every week.

What can you expect on wipe day at DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. By day 5, the pop had dropped under half.

Map and rules

What settings and rules have been applied to DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

At 2x gather, DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | does what its name suggests. The group cap is 3 players (trio). survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.

Which map is active on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | uses a game-generated procedural map.

Population

Is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | busy?

DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | was last seen 12 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 08:00 UTC drew the most players, 1 on average.

What position does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | hold in the server rankings?

For player hours in the last seven days, DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | ranks #8,846, within the top 40% of ranked servers. It ranks #424 among trio servers.

How to join

What's the way to join DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

Open Rust and press F1, then type client.connect 95.182.82.154:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^z,^y,^w,gmrust,cs167781,ts3

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts3
Group limit You can have up to 3 in a team.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.