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Dive report

SUPPLY-ISOLATED-TEST

Offline 95.182.82.154:28915 checked 20h ago

moddedcarbon
Drop in
0/ ? players now
07-day averagepeak –
#15,843ranktop 72%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
0123408:0011:00Wiped Sat 17 Oct, 08:06 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does SUPPLY-ISOLATED-TEST appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry SUPPLY-ISOLATED-TEST are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on SUPPLY-ISOLATED-TEST?

The server browser shows these tags for SUPPLY-ISOLATED-TEST: gmrust (Game mode): Survival, as standard Rust does it; mp0 (Max players): It holds 0 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What location is SUPPLY-ISOLATED-TEST in?

SUPPLY-ISOLATED-TEST does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 95.182.82.154:28915.

How reliable is SUPPLY-ISOLATED-TEST?

Right now SUPPLY-ISOLATED-TEST is offline, having last been seen 20 hours ago. Rust Going Deep has had it on record since 17 October 2026.

What is the Rust version for SUPPLY-ISOLATED-TEST?

Rust network protocol 2634 and build 167781 is what SUPPLY-ISOLATED-TEST runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does SUPPLY-ISOLATED-TEST follow for wipes?

The wipes recorded for SUPPLY-ISOLATED-TEST are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 24 hours.

Settings and map

Which rules and settings is SUPPLY-ISOLATED-TEST running?

Its name does not state a gather rate for SUPPLY-ISOLATED-TEST. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is disabled.

What's the map on SUPPLY-ISOLATED-TEST?

SUPPLY-ISOLATED-TEST uses a game-generated procedural map.

Population

Is SUPPLY-ISOLATED-TEST busy?

The last sighting of SUPPLY-ISOLATED-TEST was 20 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.

What's SUPPLY-ISOLATED-TEST's rank among Rust servers?

For player hours in the last seven days, SUPPLY-ISOLATED-TEST ranks #15,843, within the top 72% of ranked servers.

How to join

What's the process to join SUPPLY-ISOLATED-TEST?

To join, open Rust, hit F1, and enter client.connect 95.182.82.154:28915. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp0
Max players It holds 0 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.