ZMADHOUSE PVE
Online 95.216.228.189:7781 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and filters
Where does ZMADHOUSE PVE appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ZMADHOUSE PVE are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on ZMADHOUSE PVE?
ZMADHOUSE PVE's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp70 (Max players): It holds 70 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Is ZMADHOUSE PVE lag-free?
It averaged 124 server fps over the last 48 hours, with a low of 94. At its peak it carried 78,458 entities, including buildings and deployables. 2,963 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
Where can you find ZMADHOUSE PVE?
No region comes from ZMADHOUSE PVE. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 95.216.228.189:7781.
How reliable is ZMADHOUSE PVE?
Right now ZMADHOUSE PVE is online. Its reported uptime shows a restart about 2 days 23 hours ago. It was up 100% of the time over the last full 4 days, 96 of 96 hours. 13 October 2026 is when Rust Going Deep first saw it.
What Rust version is ZMADHOUSE PVE on?
The version on ZMADHOUSE PVE is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does ZMADHOUSE PVE follow for wipes?
Too few wipes are on record for ZMADHOUSE PVE to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 5 days.
Rules and settings
Which rules and settings is ZMADHOUSE PVE running?
No gather rate appears in the name of ZMADHOUSE PVE. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on ZMADHOUSE PVE?
ZMADHOUSE PVE uses a procedural map of size 3,500 with seed 2147483647, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
Is ZMADHOUSE PVE busy?
Out of 70 slots, 0 are filled on ZMADHOUSE PVE right now. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, 01:00 UTC drew the most players, 2 on average.
Where does ZMADHOUSE PVE sit in the rankings?
Over the last seven days, ZMADHOUSE PVE is #6,377 by player hours, among the top 29% of all ranked servers.
How to join
How do you get into ZMADHOUSE PVE?
To join, open Rust, hit F1, and enter client.connect 95.216.228.189:7781. Or click Launch Rust on this page to open the game through Steam and connect. https://www.gameserverapp.com is its website.
