Local
Offline 95.24.124.138:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 962/ 100
- 173/ 400
- 139/ 245
- 130/ 100
- 402/ 1000
- 25/ 700
Quick answers
Tags and listings
Where does Local appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.
How should you read the tags on Local?
Local's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; v2574 (Protocol): To join, your game has to be on protocol 2574; cs111282 (Build): The build number is 111282; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of Local?
There is no published region for Local. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 95.24.124.138:28015.
How reliable is Local?
Right now Local is offline, having last been seen 2 days 17 hours ago. Over the past full 6 days it stayed up for 50 of 144 hours, or 35%. Rust Going Deep has had it on record since 10 October 2026.
What Rust version is Local on?
On Linux, Local runs Rust network protocol 2574 and build 111282. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does Local follow for wipes?
Too few wipes are on record for Local to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 7 days 12 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to Local?
Its name does not state a gather rate for Local. No group limit is published. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is off: Valve's anti-cheat is not active.
What's the map on Local?
A procedural map, generated by the game, is in play on Local.
Population
Is Local busy?
Right now Local is offline, with its last appearance 2 days 17 hours ago. The seven-day average is 0 players, with a peak of 2.
Where does Local sit in the rankings?
For player hours in the last seven days, Local ranks #9,319, within the top 42% of ranked servers.
Join info
How do you get into Local?
To join, open Rust, hit F1, and enter client.connect 95.24.124.138:28015. Or click Launch Rust on this page to open the game through Steam and connect.