Local
Online 95.24.131.18:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 285/ 400
- 181/ 225
- 123/ 100
- 393/ 1000
- 38/ 700
Quick answers
Tags and listings
Where does Local appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Local?
The server browser shows these tags for Local: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; v2574 (Protocol): To join, your game has to be on protocol 2574; cs111282 (Build): This server runs build 111282; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find Local?
No region comes from Local. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 95.24.131.18:28015.
How reliable is Local?
Local is up and reachable at the moment. Over the past full 2 days it stayed up for 36 of 48 hours, or 75%. Rust Going Deep has had it on record since 15 October 2026.
What is the Rust version for Local?
The version on Local is Rust network protocol 2574 and build 111282, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does Local follow for wipes?
The wipes recorded for Local are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 8 days 5 hours is how long ago this world came into being.
Map and rules
Which rules and settings is Local running?
The name of Local contains no gather rate. The group limit is not published. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is disabled.
What's the map on Local?
The map on Local is procedural, made by the game.
Population
How many players are on Local?
Local is holding 0 players on its 10 slots at the moment. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 07:00 UTC, averaging 1 players.
What's Local's rank among Rust servers?
Over the last seven days, Local is #12,756 by player hours, among the top 58% of all ranked servers.
Join info
How do you get into Local?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.24.131.18:28015.