Local
Offline 95.24.131.73:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 259/ 400
- 181/ 225
- 129/ 100
- 312/ 1000
- 23/ 700
Quick answers
Tags and listings
Where does Local appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Local?
Local's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; v2574 (Protocol): This server runs game protocol 2574, so your game must match that version to join; cs111282 (Build): The build number is 111282; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of Local?
Local does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 95.24.131.73:28015.
Is Local up, and how often does it stay online?
The server Local is not reachable at the moment; the last sighting was 3 days 4 hours ago. Over the past full 2 days it stayed up for 0 of 48 hours, or 0%. 15 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Local?
On Linux, Local runs Rust network protocol 2574 and build 111282. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does Local follow for wipes?
Local's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 8 days is how long ago this world came into being.
Map and rules
What settings are in place on Local?
The name of Local contains no gather rate. No group limit is published. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is disabled.
Which map is active on Local?
The map on Local is procedural, made by the game.
Player stats
What's the population like on Local?
The last sighting of Local was 3 days 4 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.
What's Local's rank among Rust servers?
Over the last seven days, Local is #15,843 by player hours, among the top 72% of all ranked servers.
Join info
What's the way to join Local?
Open Rust and press F1, then type client.connect 95.24.131.73:28015. Alternatively, click Launch Rust on this page to join via Steam.