Local server 261
Offline 95.25.204.51:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 50
- 204/ 500
- 124/ 100
- 192/ 225
- 450/ 700
- 98/ 700
Quick answers
Tags and filters
Where does Local server 261 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local server 261 are: Modded Rust servers. Its entry appears under the filters Type: Modded; Last wipe: In the last 2 weeks.
How should you read the tags on Local server 261?
The server browser shows these tags for Local server 261: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): The slot count is 15; v2332 (Protocol): To join, your game has to be on protocol 2332; ptrak (Networking): Standard RakNet networking; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): The Modded category fits: plugins or settings are in play; h955eb6e7 (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one; stok (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find Local server 261?
No region comes from Local server 261. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 95.25.204.51:28015.
What's the uptime like for Local server 261?
Right now Local server 261 is offline, having last been seen 7 days ago. In the last full 6 days, 0 of 144 hours were online, 0% uptime. Rust Going Deep has had it on record since 28 October 2026.
What Rust version is Local server 261 on?
On Windows, Local server 261 runs Rust network protocol 2332. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does Local server 261 wipe?
The wipes recorded for Local server 261 are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 7 days 1 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is Local server 261 running?
No gather rate appears in the name of Local server 261. No group limit is published. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. VAC is on: Valve's anti-cheat is active.
Player count
Is Local server 261 busy?
The last sighting of Local server 261 was 7 days ago; it is offline right now. Across the last seven days, the typical count has been 0 players.
What's Local server 261's rank among Rust servers?
Over the last seven days, Local server 261 is #15,960 by player hours, among the top 70% of all ranked servers.
How to join
What's the process to join Local server 261?
Open Rust and press F1, then type client.connect 95.25.204.51:28015. Alternatively, click Launch Rust on this page to join via Steam.