Skip to the content
Dive report

Testing server

Offline 95.26.136.174:28015 checked 6d ago

moddedoxide
Drop in
1/ 1 players now 100% full
07-day averagepeak 1
#14,135ranktop 64%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct15 Oct16 Oct17 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Testing server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Testing server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Testing server?

The server browser shows these tags for Testing server: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of Testing server?

No region comes from Testing server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 95.26.136.174:28015.

Is Testing server up, and how often does it stay online?

Testing server is down at the moment; it was last up 6 days 9 hours ago. It was up 0% of the time over the last full 5 days, 0 of 120 hours. 11 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Testing server?

On Windows, Testing server runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does Testing server follow for wipes?

Too few wipes are on record for Testing server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 7 days 9 hours.

Rules and settings

What settings are in place on Testing server?

No gather rate appears in the name of Testing server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Population

What's the population like on Testing server?

Testing server was last seen 6 days 9 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 1.

What position does Testing server hold in the server rankings?

Over the last seven days, Testing server is #14,135 by player hours, among the top 64% of all ranked servers.

How to join

What's the way to join Testing server?

Open Rust and press F1, then type client.connect 95.26.136.174:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players There are 1 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167398
Build It's on build 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.