Testing server
Offline 95.26.136.225:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 11:01 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1018/ 100
- 96/ 400
- 89/ 245
- 124/ 100
- 228/ 1000
- 18/ 700
Quick answers
Tags and filters
Where does Testing server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Testing server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Testing server?
Testing server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of Testing server?
No region comes from Testing server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 95.26.136.225:28015.
Is Testing server up, and how often does it stay online?
Testing server is down at the moment; it was last up 18 days 11 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 29 September 2026 is when Rust Going Deep first saw it.
What Rust version is Testing server on?
Rust network protocol 2633 and build 165217 is what Testing server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does Testing server wipe?
The wipes recorded for Testing server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 18 days 12 hours ago.
What happens on wipe day at Testing server?
The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in.
Rules and settings
What settings are in place on Testing server?
No gather rate appears in the name of Testing server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Player count
How many players are on Testing server?
The last sighting of Testing server was 18 days 11 hours ago; it is offline right now.
Where does Testing server sit in the rankings?
Over the last seven days, Testing server is #14,548 by player hours, among the top 61% of all ranked servers.
Join info
How do you get into Testing server?
To join, open Rust, hit F1, and enter client.connect 95.26.136.225:28015. Or click Launch Rust on this page to open the game through Steam and connect.