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Dive report

Testing server

Offline 95.26.136.76:28015 checked 18d ago

moddedoxide
Drop in
1/ 1 players now 100% full
07-day averagepeak –
#14,571ranktop 61%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Testing server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Testing server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Testing server?

gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Testing server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of Testing server?

No region comes from Testing server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 95.26.136.76:28015.

Is Testing server up, and how often does it stay online?

Testing server is down at the moment; it was last up 18 days 21 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 29 September 2026.

What Rust version is Testing server on?

Rust network protocol 2633 and build 165217 is what Testing server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does Testing server wipe?

Testing server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 18 days 21 hours.

Map and rules

What settings and rules have been applied to Testing server?

Its name does not state a gather rate for Testing server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Player count

Is Testing server busy?

The last sighting of Testing server was 18 days 21 hours ago; it is offline right now.

What position does Testing server hold in the server rankings?

For player hours in the last seven days, Testing server ranks #14,571, within the top 61% of ranked servers.

Join info

What's the way to join Testing server?

To join, open Rust, hit F1, and enter client.connect 95.26.136.76:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players The slot count is 1.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build This server runs build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.