Testing server
Offline 95.26.138.226:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 50
- 206/ 500
- 123/ 100
- 189/ 225
- 445/ 700
- 103/ 700
Quick answers
Tags and listings
Where does Testing server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Testing server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Testing server?
gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): This server runs game protocol 2635, so your game must match that version to join; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Testing server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find Testing server?
No region comes from Testing server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 95.26.138.226:28015.
Is Testing server up, and how often does it stay online?
Testing server is down at the moment; it was last up 6 days 6 hours ago. Over the past full 5 days it stayed up for 0 of 120 hours, or 0%. The first sighting by Rust Going Deep was on 29 October 2026.
What Rust version is Testing server on?
The version on Testing server is Rust network protocol 2635 and build 168909, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does Testing server wipe?
The wipes recorded for Testing server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 6 days 20 hours.
Map and rules
What settings and rules have been applied to Testing server?
No gather rate appears in the name of Testing server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Player stats
What's the population like on Testing server?
The last sighting of Testing server was 6 days 6 hours ago; it is offline right now. Across the last seven days, the typical count has been 0 players.
What's Testing server's rank among Rust servers?
Over the last seven days, Testing server is #15,960 by player hours, among the top 70% of all ranked servers.
Getting in
What's the way to join Testing server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.26.138.226:28015.