Testing server
Offline 95.26.138.66:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:53 UTC2d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 247/ 400
- 219/ 245
- 129/ 100
- 522/ 1000
- 44/ 700
Quick answers
Tags and search
Where does Testing server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Testing server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Testing server?
gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Testing server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find Testing server?
There is no published region for Testing server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 95.26.138.66:28015.
What's the uptime like for Testing server?
The server Testing server is not reachable at the moment; the last sighting was 2 days 5 hours ago. Of the 24 hours in the last 1 full day, 0 were online. That is 0% uptime. The first sighting by Rust Going Deep was on 15 October 2026.
What is the Rust version for Testing server?
On Windows, Testing server runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does Testing server wipe?
Testing server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 2 days 6 hours is how long ago this world came into being.
What happens on wipe day at Testing server?
The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in.
Rules and settings
What settings and rules have been applied to Testing server?
Its name does not state a gather rate for Testing server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Population
Is Testing server busy?
Right now Testing server is offline, with its last appearance 2 days 5 hours ago. The seven-day average is 1 players, with a peak of 1.
Where does Testing server sit in the rankings?
Over the last seven days, Testing server is #11,719 by player hours, among the top 53% of all ranked servers.
Join info
What's the process to join Testing server?
To join, open Rust, hit F1, and enter client.connect 95.26.138.66:28015. Or click Launch Rust on this page to open the game through Steam and connect.