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Dive report

Testing server

Offline 95.26.141.92:28015 checked 10d ago

moddedoxide
Drop in
1/ 1 players now 100% full
07-day averagepeak –
#13,697ranktop 62%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Testing server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Testing server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Testing server?

Testing server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167058 (Build): It's on build 167058; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What location is Testing server in?

No region comes from Testing server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 95.26.141.92:28015.

What's the uptime like for Testing server?

The server Testing server is not reachable at the moment; the last sighting was 10 days 20 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 7 October 2026 is when Rust Going Deep first saw it.

What Rust version is Testing server on?

The version on Testing server is Rust network protocol 2634 and build 167058, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does Testing server follow for wipes?

Too few wipes are on record for Testing server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 10 days 21 hours ago.

Settings and map

What settings and rules have been applied to Testing server?

No gather rate appears in the name of Testing server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Player count

What's the population like on Testing server?

The last sighting of Testing server was 10 days 20 hours ago; it is offline right now.

Where does Testing server sit in the rankings?

Over the last seven days, Testing server is #13,697 by player hours, among the top 62% of all ranked servers.

Getting in

What's the way to join Testing server?

Open Rust and press F1, then type client.connect 95.26.141.92:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players The slot count is 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167058
Build It's on build 167058.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.