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Dive report

Testing server

Offline 95.26.144.77:28015 checked 28d ago

moddedoxide
Drop in
1/ 1 players now 100% full
07-day averagepeak –
#13,247rankno region published
29d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Testing server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Testing server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Testing server?

gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Testing server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find Testing server?

No region comes from Testing server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 95.26.144.77:28015.

What's the uptime like for Testing server?

Right now Testing server is offline, having last been seen 28 days 7 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 19 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Testing server?

Rust network protocol 2633 and build 164530 is what Testing server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Testing server wipe?

The wipes recorded for Testing server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 29 days 16 hours is how long ago this world came into being.

Settings and map

What settings and rules have been applied to Testing server?

Its name does not state a gather rate for Testing server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on Testing server?

A procedural map, generated by the game, is in play on Testing server.

Player count

How many players are on Testing server?

Testing server was last seen 28 days 7 hours ago and is offline as you read this.

What position does Testing server hold in the server rankings?

For player hours in the last seven days, Testing server ranks #13,247, within the top – of ranked servers.

Getting in

What's the way to join Testing server?

Open Rust and press F1, then type client.connect 95.26.144.77:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players It holds 1 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs164530
Build The build number is 164530.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.