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Dive report

Testing server

Offline 95.26.144.88:28015 checked 7d ago

moddedoxide
Drop in
1/ 1 players now 100% full
17-day averagepeak 1
#13,640ranktop 62%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Testing server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Testing server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Testing server?

The server browser shows these tags for Testing server: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of Testing server?

No region comes from Testing server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 95.26.144.88:28015.

Is Testing server up, and how often does it stay online?

The server Testing server is not reachable at the moment; the last sighting was 7 days 5 hours ago. Over the past full 6 days it stayed up for 0 of 144 hours, or 0%. The first sighting by Rust Going Deep was on 10 October 2026.

What is the Rust version for Testing server?

The version on Testing server is Rust network protocol 2634 and build 167398, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

When does Testing server wipe?

Testing server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 7 days 12 hours ago.

Map and rules

Which rules and settings is Testing server running?

No gather rate appears in the name of Testing server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

Player count

How many players are on Testing server?

Right now Testing server is offline, with its last appearance 7 days 5 hours ago. For the past week, players averaged 1 with a high of 1.

Where does Testing server sit in the rankings?

For player hours in the last seven days, Testing server ranks #13,640, within the top 62% of ranked servers.

Join info

What's the process to join Testing server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.26.144.88:28015.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players The slot count is 1.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167398
Build It's on build 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.