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Dive report

Testing server

Offline 95.26.147.88:28015 checked 1d ago

moddedoxide
Drop in
1/ 1 players now 100% full
17-day averagepeak 1
#12,492ranktop 56%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75109:0010:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep29 Sep16 Oct18 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap22.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:56 UTC2d ago 1 – running 1
Wed 23 Sep, 08:30 UTC24d ago 1 – 22.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Testing server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Testing server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on Testing server?

Testing server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of Testing server?

Testing server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 95.26.147.88:28015.

What's the uptime like for Testing server?

Testing server is down at the moment; it was last up 41 hours ago. It was up 1% of the time over the last full 7 days, 2 of 168 hours. The first sighting by Rust Going Deep was on 23 September 2026.

What is the Rust version for Testing server?

On Windows, Testing server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does Testing server follow for wipes?

Testing server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 2 days 14 hours is how long ago this world came into being.

What can you expect on wipe day at Testing server?

Across its recent wipes, the average busiest point drew 1 players. 20 hours after the latest wipe started, the crowd hit its peak.

Map and rules

What settings and rules have been applied to Testing server?

No gather rate appears in the name of Testing server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Player stats

How many players are on Testing server?

The last sighting of Testing server was 41 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 1. At 10:00 UTC in the last 48 hours, the average reached its highest: 1 players.

Where does Testing server sit in the rankings?

Over the last seven days, Testing server is #12,492 by player hours, among the top 56% of all ranked servers.

Join info

What's the process to join Testing server?

To join, open Rust, hit F1, and enter client.connect 95.26.147.88:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players It holds 1 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.