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Dive report

Rust Local uMod

Offline 95.26.41.95:28015 checked 5d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,960ranktop 70%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct27 Oct29 Oct31 Oct2 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 22:03 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rust Local uMod appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust Local uMod: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Rust Local uMod?

Rust Local uMod's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the location of Rust Local uMod?

Rust Local uMod does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 95.26.41.95:28015.

How reliable is Rust Local uMod?

Rust Local uMod is down at the moment; it was last up 5 days ago. It was up 1% of the time over the last full 7 days, 1 of 168 hours. 25 October 2026 is when Rust Going Deep first saw it.

What Rust version is Rust Local uMod on?

Rust network protocol 2635 and build 168909 is what Rust Local uMod runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does Rust Local uMod wipe?

Rust Local uMod's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 5 days 17 hours.

What can you expect on wipe day at Rust Local uMod?

Across its recent wipes, the average busiest point drew 0 players. 17 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings are in place on Rust Local uMod?

The name of Rust Local uMod contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on Rust Local uMod?

Rust Local uMod uses a game-generated procedural map.

Player stats

How many players are on Rust Local uMod?

Right now Rust Local uMod is offline, with its last appearance 5 days ago. Over the past week it has drawn 0 players on average.

Where does Rust Local uMod sit in the rankings?

For player hours in the last seven days, Rust Local uMod ranks #15,960, within the top 70% of ranked servers.

How to join

What's the process to join Rust Local uMod?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.26.41.95:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.