My Carbon Test Server
Offline 95.26.61.191:28505 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 173/ 225
- 122/ 100
- 338/ 1000
- 26/ 700
Quick answers
Tags and filters
Where does My Carbon Test Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include My Carbon Test Server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on My Carbon Test Server?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163493 (Build): This server runs build 163493; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list My Carbon Test Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find My Carbon Test Server?
My Carbon Test Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 95.26.61.191:28505.
What's the uptime like for My Carbon Test Server?
Right now My Carbon Test Server is offline, having last been seen 34 days 23 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is My Carbon Test Server on?
On Windows, My Carbon Test Server runs Rust network protocol 2633 and build 163493. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does My Carbon Test Server follow for wipes?
My Carbon Test Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 38 days 22 hours is how long ago this world came into being.
Map and rules
Which rules and settings is My Carbon Test Server running?
The name of My Carbon Test Server contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
What's the map on My Carbon Test Server?
The map on My Carbon Test Server is procedural, made by the game.
Player count
Is My Carbon Test Server busy?
Right now My Carbon Test Server is offline, with its last appearance 34 days 23 hours ago.
Getting in
What's the way to join My Carbon Test Server?
To join, open Rust, hit F1, and enter client.connect 95.26.61.191:28505. Or click Launch Rust on this page to open the game through Steam and connect.