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Dive report

Test Server

Offline 95.26.8.210:28015 checked 2d ago

moddedcarbon
Drop in
1/ 10 players now 10% full
17-day averagepeak 1
#8,495ranktop 38%
8d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Test Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Test Server?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list Test Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of Test Server?

No region comes from Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 95.26.8.210:28015.

What's the uptime like for Test Server?

Test Server is down at the moment; it was last up 2 days 11 hours ago. It was up 8% of the time over the last full 7 days, 13 of 168 hours. 9 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Test Server?

On Windows, Test Server runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe details

When does Test Server wipe?

The wipes recorded for Test Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 8 days 11 hours.

Rules and settings

What settings and rules have been applied to Test Server?

No gather rate appears in the name of Test Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is disabled.

Which map is active on Test Server?

A procedural map, generated by the game, is in play on Test Server.

Player stats

How many players are on Test Server?

Right now Test Server is offline, with its last appearance 2 days 11 hours ago. For the past week, players averaged 1 with a high of 1.

What's Test Server's rank among Rust servers?

For player hours in the last seven days, Test Server ranks #8,495, within the top 38% of ranked servers.

Getting in

What's the way to join Test Server?

To join, open Rust, hit F1, and enter client.connect 95.26.8.210:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.