Local Raidable Bases
Offline 95.27.141.6:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 79/ 400
- 64/ 245
- 127/ 100
- 165/ 1000
- 19/ 700
Quick answers
Tags and search
Where does Local Raidable Bases appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Raidable Bases: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Raidable Bases?
Local Raidable Bases's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is Local Raidable Bases in?
No region comes from Local Raidable Bases. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 95.27.141.6:28015.
What's the uptime like for Local Raidable Bases?
Right now Local Raidable Bases is offline, having last been seen 16 days 11 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 30 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Local Raidable Bases?
Rust network protocol 2633 and build 165217 is what Local Raidable Bases runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does Local Raidable Bases wipe?
Local Raidable Bases's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 18 days 12 hours is how long ago this world came into being.
Settings and map
Which rules and settings is Local Raidable Bases running?
Its name does not state a gather rate for Local Raidable Bases. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on Local Raidable Bases?
The map on Local Raidable Bases is procedural, made by the game.
Player count
What's the population like on Local Raidable Bases?
Right now Local Raidable Bases is offline, with its last appearance 16 days 11 hours ago.
Where does Local Raidable Bases sit in the rankings?
For player hours in the last seven days, Local Raidable Bases ranks #14,176, within the top 60% of ranked servers.
Join info
What's the way to join Local Raidable Bases?
To join, open Rust, hit F1, and enter client.connect 95.27.141.6:28015. Or click Launch Rust on this page to open the game through Steam and connect.