ServerName
Offline 95.27.144.192:28015 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 15:00 UTC10d ago | 0 | – | running | 0 |
| Thu 1 Oct, 16:27 UTC16d ago | – | – | 5.9 days | 0 |
| Fri 25 Sep, 18:27 UTC22d ago | 2 | held half | 5.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 186/ 225
- 127/ 100
- 325/ 1000
- 23/ 700
Quick answers
Tags and filters
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ServerName?
The server browser shows these tags for ServerName: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of ServerName?
There is no published region for ServerName. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 95.27.144.192:28015.
How reliable is ServerName?
ServerName is down at the moment; it was last up 18 hours ago. It was up 2% of the time over the last full 7 days, 4 of 168 hours. Rust Going Deep has had it on record since 23 September 2026.
What Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does ServerName follow for wipes?
No next wipe can be predicted for ServerName, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 10 days 18 hours.
What can you expect on wipe day at ServerName?
Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 2 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.
Rules and settings
What settings and rules have been applied to ServerName?
Its name does not state a gather rate for ServerName. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on ServerName?
The map on ServerName is procedural, made by the game.
Player count
What's the population like on ServerName?
Right now ServerName is offline, with its last appearance 18 hours ago. For the past week, players averaged 0 with a high of 1. The busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.
Where does ServerName sit in the rankings?
Over the last seven days, ServerName is #12,777 by player hours, among the top 58% of all ranked servers.
Join info
What's the process to join ServerName?
To join, open Rust, hit F1, and enter client.connect 95.27.144.192:28015. Or click Launch Rust on this page to open the game through Steam and connect.