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Dive report

Local server 261 — Procedural

Offline 95.27.85.121:28015 checked 9d ago

modded
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,842ranktop 72%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 02:03 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Local server 261 — Procedural appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Local server 261 — Procedural: Modded Rust servers. Its entry appears under the filters Type: Modded; Last wipe: In the last 2 weeks.

How should you read the tags on Local server 261 — Procedural?

Local server 261 — Procedural's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; v2332 (Protocol): This server runs game protocol 2332, so your game must match that version to join; ptrak (Networking): RakNet, the network layer Rust uses by default; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): Plugins or settings make changes, so it's listed as Modded; h955eb6e7 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of Local server 261 — Procedural?

Local server 261 — Procedural does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 95.27.85.121:28015.

What's the uptime like for Local server 261 — Procedural?

Local server 261 — Procedural is down at the moment; it was last up 9 days 3 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 7 October 2026.

What Rust version is Local server 261 — Procedural on?

On Windows, Local server 261 — Procedural runs Rust network protocol 2332. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does Local server 261 — Procedural follow for wipes?

Too few wipes are on record for Local server 261 — Procedural to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 10 days 1 hours is how long ago this world came into being.

What happens on wipe day at Local server 261 — Procedural?

Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Settings and map

Which rules and settings is Local server 261 — Procedural running?

No gather rate appears in the name of Local server 261 — Procedural. The group limit is not published. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. VAC, Valve's anti-cheat, is disabled.

Which map is active on Local server 261 — Procedural?

The map on Local server 261 — Procedural is procedural, made by the game.

Player count

How many players are on Local server 261 — Procedural?

The last sighting of Local server 261 — Procedural was 9 days 3 hours ago; it is offline right now.

What position does Local server 261 — Procedural hold in the server rankings?

Over the last seven days, Local server 261 — Procedural is #15,842 by player hours, among the top 72% of all ranked servers.

Join info

What's the process to join Local server 261 — Procedural?

Open Rust and press F1, then type client.connect 95.27.85.121:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players There are 10 slots on this server.
v2332
Protocol This server runs game protocol 2332, so your game must match that version to join.
ptrak
Networking RakNet, the network layer Rust uses by default.

Mods and access

oxide
Oxide This server uses Oxide (uMod) for plugins.
modded
Modded Plugins or settings make changes, so it's listed as Modded.

Other

h955eb6e7
Custom tag The owner or a plugin created this tag, so it's not standard Rust.
stok
Custom tag The owner or a plugin created this tag, so it's not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.