RustStyle - Pelican
Offline 95.31.147.9:28026 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 50
- 206/ 500
- 123/ 100
- 189/ 225
- 445/ 700
- 103/ 700
Quick answers
Tags and listings
Where does RustStyle - Pelican appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustStyle - Pelican: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on RustStyle - Pelican?
The server browser shows these tags for RustStyle - Pelican: gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): This server runs game protocol 2635, so your game must match that version to join; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find RustStyle - Pelican?
No region comes from RustStyle - Pelican. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 95.31.147.9:28026.
What's the uptime like for RustStyle - Pelican?
Right now RustStyle - Pelican is offline, having last been seen 8 days 3 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 27 October 2026.
What Rust version is RustStyle - Pelican on?
The version on RustStyle - Pelican is Rust network protocol 2635 and build 168909, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does RustStyle - Pelican follow for wipes?
RustStyle - Pelican's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 15 days 2 hours ago.
Rules and settings
What settings and rules have been applied to RustStyle - Pelican?
No gather rate appears in the name of RustStyle - Pelican. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on RustStyle - Pelican?
RustStyle - Pelican uses a game-generated procedural map.
Player stats
Is RustStyle - Pelican busy?
The last sighting of RustStyle - Pelican was 8 days 3 hours ago; it is offline right now.
Where does RustStyle - Pelican sit in the rankings?
Over the last seven days, RustStyle - Pelican is #15,570 by player hours, among the top 70% of all ranked servers.
Getting in
How do you get into RustStyle - Pelican?
To join, open Rust, hit F1, and enter client.connect 95.31.147.9:28026. Or click Launch Rust on this page to open the game through Steam and connect.