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Dive report

Blood staging test

Offline 95.31.252.99:28215 checked 16d ago

moddedcarbon
Drop in
0/ 5 players now 0% full
07-day averagepeak –
#15,110ranktop 64%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Blood staging test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Blood staging test: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Blood staging test?

gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166465 (Build): The build number is 166465; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list Blood staging test puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What location is Blood staging test in?

No region comes from Blood staging test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 95.31.252.99:28215.

What's the uptime like for Blood staging test?

Blood staging test is down at the moment; it was last up 16 days 15 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 1 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Blood staging test?

On Windows, Blood staging test runs Rust network protocol 2634 and build 166465. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does Blood staging test wipe?

Blood staging test's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 16 days 21 hours is how long ago this world came into being.

Rules and settings

Which rules and settings is Blood staging test running?

No gather rate appears in the name of Blood staging test. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on Blood staging test?

A procedural map, generated by the game, is in play on Blood staging test.

Player stats

How many players are on Blood staging test?

Right now Blood staging test is offline, with its last appearance 16 days 15 hours ago.

Where does Blood staging test sit in the rankings?

Over the last seven days, Blood staging test is #15,110 by player hours, among the top 64% of all ranked servers.

How to join

What's the way to join Blood staging test?

To join, open Rust, hit F1, and enter client.connect 95.31.252.99:28215. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs166465,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players It holds 5 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166465
Build The build number is 166465.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.