LinuxGSM
Offline 95.47.155.205:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 258/ 400
- 187/ 225
- 123/ 100
- 330/ 1000
- 22/ 700
Quick answers
Tags and search
Where does LinuxGSM appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include LinuxGSM: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on LinuxGSM?
The server browser shows these tags for LinuxGSM: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): This server runs build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find LinuxGSM?
LinuxGSM does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 95.47.155.205:28015.
How reliable is LinuxGSM?
LinuxGSM is down at the moment; it was last up 24 days 20 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 23 September 2026 is when Rust Going Deep first saw it.
What Rust version is LinuxGSM on?
The version on LinuxGSM is Rust network protocol 2633 and build 164530, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does LinuxGSM wipe?
The wipes recorded for LinuxGSM are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 29 days 21 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to LinuxGSM?
Its name does not state a gather rate for LinuxGSM. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on LinuxGSM?
LinuxGSM uses a game-generated procedural map.
Player stats
Is LinuxGSM busy?
LinuxGSM was last seen 24 days 20 hours ago and is offline as you read this.
What's LinuxGSM's rank among Rust servers?
Over the last seven days, LinuxGSM is #13,198 by player hours, among the top 60% of all ranked servers.
Join info
What's the process to join LinuxGSM?
Open Rust and press F1, then type client.connect 95.47.155.205:28015. Alternatively, click Launch Rust on this page to join via Steam.