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Dive report

10ms

Offline 95.55.118.66:28015 checked 6d ago

moddedoxide
Drop in
1/ 15 players now 7% full
07-day averagepeak 1
#15,200ranktop 69%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct8 Oct12 Oct15 Oct18 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 10:48 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does 10ms appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include 10ms: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on 10ms?

The server browser shows these tags for 10ms: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): It holds 15 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the location of 10ms?

10ms does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 95.55.118.66:28015.

Is 10ms up, and how often does it stay online?

Right now 10ms is offline, having last been seen 6 days 13 hours ago. It was up 1% of the time over the last full 7 days, 1 of 168 hours. Rust Going Deep has had it on record since 2 October 2026.

What is the Rust version for 10ms?

The version on 10ms is Rust network protocol 2634 and build 167398, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does 10ms wipe?

The wipes recorded for 10ms are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 6 days 19 hours.

What can you expect on wipe day at 10ms?

Across its recent wipes, the average busiest point drew 1 players. 6 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

Which rules and settings is 10ms running?

Its name does not state a gather rate for 10ms. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on 10ms?

A procedural map, generated by the game, is in play on 10ms.

Player count

Is 10ms busy?

The last sighting of 10ms was 6 days 13 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1.

Where does 10ms sit in the rankings?

Over the last seven days, 10ms is #15,200 by player hours, among the top 69% of all ranked servers.

Getting in

What's the way to join 10ms?

To join, open Rust, hit F1, and enter client.connect 95.55.118.66:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp15
Max players It holds 15 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build This server runs build 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.