myserver
Offline 95.68.184.145:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 81/ 400
- 57/ 245
- 121/ 100
- 148/ 1000
- 15/ 700
Quick answers
Tags and search
Where does myserver appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry myserver are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on myserver?
The server browser shows these tags for myserver: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find myserver?
No region comes from myserver. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 95.68.184.145:28015.
How reliable is myserver?
The server myserver is not reachable at the moment; the last sighting was 28 days 10 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 18 September 2026 is when Rust Going Deep first saw it.
What Rust version is myserver on?
On Windows, myserver runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does myserver wipe?
myserver's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 29 days 3 hours.
Map and rules
Which rules and settings is myserver running?
The name of myserver contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on myserver?
The map on myserver is procedural, made by the game.
Population
How many players are on myserver?
myserver was last seen 28 days 10 hours ago and is offline as you read this.
Where does myserver sit in the rankings?
For player hours in the last seven days, myserver ranks #13,272, within the top – of ranked servers.
How to join
How do you get into myserver?
To join, open Rust, hit F1, and enter client.connect 95.68.184.145:28015. Or click Launch Rust on this page to open the game through Steam and connect.