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Dive report

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]

Offline 95.85.249.130:35025 checked 16d ago

2x moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#16,413ranktop 69%
29d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]: 2x Rust servers and Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How should you read the tags on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?

The server browser shows these tags for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Where can you find Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 95.85.249.130:35025.

How reliable is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?

Right now Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] is offline, having last been seen 16 days 23 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 1 October 2026.

What Rust version is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] on?

Rust network protocol 2633 and build 165217 is what Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] wipe?

The wipes recorded for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 29 days 3 hours is how long ago this world came into being.

Settings and map

Which rules and settings is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] running?

Gather rates here are 2x, as Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] announces in its name. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?

A procedural map, generated by the game, is in play on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09].

Player stats

How many players are on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?

The last sighting of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] was 16 days 23 hours ago; it is offline right now.

What's Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]'s rank among Rust servers?

Over the last seven days, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] is #16,413 by player hours, among the top 69% of all ranked servers.

How to join

How do you get into Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?

Open Rust and press F1, then type client.connect 95.85.249.130:35025. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The build number is 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.