nameserver
Offline 95.90.183.237:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 50
- 206/ 500
- 123/ 100
- 189/ 225
- 445/ 700
- 103/ 700
Quick answers
Tags and filters
Where does nameserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nameserver: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on nameserver?
gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): There are 15 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon — that is the tag list nameserver puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of nameserver?
No region comes from nameserver. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 95.90.183.237:28015.
Is nameserver up, and how often does it stay online?
Right now nameserver is offline, having last been seen 44 hours ago. It stayed up for 0 of the 24 hours in the last 1 full day, giving 0% uptime. Rust Going Deep has had it on record since 2 November 2026.
What Rust version is nameserver on?
On Windows, nameserver runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe info
How often does nameserver wipe?
The wipes recorded for nameserver are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 17 hours.
Map and rules
What settings are in place on nameserver?
The name of nameserver contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is active on nameserver?
The map on nameserver is procedural, made by the game.
Player count
How many players are on nameserver?
Right now nameserver is offline, with its last appearance 44 hours ago. Over the past week it has drawn 0 players on average.
What's nameserver's rank among Rust servers?
For player hours in the last seven days, nameserver ranks #15,960, within the top 70% of ranked servers.
Getting in
How do you get into nameserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.90.183.237:28015.