My Rust Server - Test
Offline 96.2.164.37:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 21:46 UTC10d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 50
- 206/ 500
- 123/ 100
- 189/ 225
- 445/ 700
- 103/ 700
Quick answers
Tags and listings
Where does My Rust Server - Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include My Rust Server - Test: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on My Rust Server - Test?
gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): It's on build 168909; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon — that is the tag list My Rust Server - Test puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is My Rust Server - Test in?
My Rust Server - Test does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 96.2.164.37:28015.
How reliable is My Rust Server - Test?
Right now My Rust Server - Test is offline, having last been seen 6 days 8 hours ago. It was up 18% of the time over the last full 7 days, 31 of 168 hours. The first sighting by Rust Going Deep was on 24 October 2026.
What is the Rust version for My Rust Server - Test?
The version on My Rust Server - Test is Rust network protocol 2635 and build 168909, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
When does My Rust Server - Test wipe?
My Rust Server - Test's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 10 days 18 hours ago.
What happens on wipe day at My Rust Server - Test?
The average peak across recent wipes is 2 players. The peak crowd on the latest wipe came 23 hours in.
Map and rules
What settings are in place on My Rust Server - Test?
No gather rate appears in the name of My Rust Server - Test. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
Which map is active on My Rust Server - Test?
The map on My Rust Server - Test is procedural and size 3,500, generated by the game with seed 352165132. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
Is My Rust Server - Test busy?
The last sighting of My Rust Server - Test was 6 days 8 hours ago; it is offline right now. The seven-day average for players here is 0.
Where does My Rust Server - Test sit in the rankings?
For player hours in the last seven days, My Rust Server - Test ranks #15,960, within the top 70% of ranked servers.
Join info
What's the way to join My Rust Server - Test?
To join, open Rust, hit F1, and enter client.connect 96.2.164.37:28015. Or click Launch Rust on this page to open the game through Steam and connect.