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Dive report

JuanFranWorld

Online 97.113.222.218:28015 checked 13m ago

moddedoxide
Drop in
0/ 5 players now 0% full
07-day averagepeak 1
#13,968ranktop 65%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct22 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does JuanFranWorld appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include JuanFranWorld: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on JuanFranWorld?

JuanFranWorld's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Is JuanFranWorld lag-free?

Average server fps for the last 48 hours was 120, and the lowest was 97. Buildings, deployables and all other world objects added up to as many as 140,381 entities. The top memory figure was 4,189 MB. Players experience lag when fps drops and entities climb.

Where can you find JuanFranWorld?

No region comes from JuanFranWorld. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 97.113.222.218:28015.

Is JuanFranWorld up, and how often does it stay online?

Right now JuanFranWorld is online. Its reported uptime shows a restart about 33 hours ago. It stayed up for 24 of the 24 hours in the last 1 full day, giving 100% uptime. The first sighting by Rust Going Deep was on 20 October 2026.

What Rust version is JuanFranWorld on?

Rust network protocol 2634 and build 167781 is what JuanFranWorld runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does JuanFranWorld follow for wipes?

The wipes recorded for JuanFranWorld are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 18 days 12 hours ago.

Rules and settings

What settings are in place on JuanFranWorld?

No gather rate appears in the name of JuanFranWorld. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on JuanFranWorld?

JuanFranWorld uses a procedural map of size 4,500 with seed 64205775, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

What's the population like on JuanFranWorld?

JuanFranWorld is holding 0 players on its 5 slots at the moment. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 05:00 UTC, averaging 0 players.

What's JuanFranWorld's rank among Rust servers?

For player hours in the last seven days, JuanFranWorld ranks #13,968, within the top 65% of ranked servers.

How to join

What's the process to join JuanFranWorld?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 97.113.222.218:28015.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp5
Max players It holds 5 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.