Localhost
Offline 97.171.64.209:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 184/ 225
- 126/ 100
- 320/ 1000
- 22/ 700
Quick answers
Tags and listings
Where does Localhost appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Localhost: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Localhost?
The server browser shows these tags for Localhost: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of Localhost?
No region comes from Localhost. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 97.171.64.209:28015.
What's the uptime like for Localhost?
Localhost is down at the moment; it was last up 24 days 10 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 23 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Localhost?
The version on Localhost is Rust network protocol 2633 and build 163794, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does Localhost wipe?
Too few wipes are on record for Localhost to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 33 days 17 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is Localhost running?
No gather rate appears in the name of Localhost. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server does not run Valve's anti-cheat, VAC.
What's the map on Localhost?
A procedural map, generated by the game, is in play on Localhost.
Player stats
Is Localhost busy?
Localhost was last seen 24 days 10 hours ago and is offline as you read this.
What's Localhost's rank among Rust servers?
Over the last seven days, Localhost is #15,508 by player hours, among the top 71% of all ranked servers.
Join info
How do you get into Localhost?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 97.171.64.209:28015.