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Dive report

Hello Darkness PVE

Offline 97.247.33.103:28015 checked 7d ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#14,928ranktop 70%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct29 Oct30 Oct1 Nov2 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Hello Darkness PVE appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Hello Darkness PVE: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Hello Darkness PVE?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The protocol is 2635; a different version won't get you in; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Hello Darkness PVE puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is Hello Darkness PVE in?

Hello Darkness PVE does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 97.247.33.103:28015.

Is Hello Darkness PVE up, and how often does it stay online?

Hello Darkness PVE is down at the moment; it was last up 7 days 13 hours ago. In the last full 7 days, 3 of 168 hours were online, 2% uptime. The first sighting by Rust Going Deep was on 27 October 2026.

What Rust version is Hello Darkness PVE on?

On Windows, Hello Darkness PVE runs Rust network protocol 2635 and build 168909. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does Hello Darkness PVE wipe?

Too few wipes are on record for Hello Darkness PVE to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 15 days 12 hours.

Rules and settings

What settings are in place on Hello Darkness PVE?

The name of Hello Darkness PVE contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on Hello Darkness PVE?

The map on Hello Darkness PVE is procedural and size 4,500, generated by the game with seed 1470027. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

Is Hello Darkness PVE busy?

Hello Darkness PVE was last seen 7 days 13 hours ago and is offline as you read this. Across the last seven days, the typical count has been 0 players.

What's Hello Darkness PVE's rank among Rust servers?

For player hours in the last seven days, Hello Darkness PVE ranks #14,928, within the top 70% of ranked servers.

Getting in

What's the process to join Hello Darkness PVE?

Open Rust and press F1, then type client.connect 97.247.33.103:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The protocol is 2635; a different version won't get you in.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.