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Dive report

Name of Server as Shown on the Client Server List

Offline 97.81.131.21:28015 checked 27d ago

moddedoxide
Drop in
1/ 10 players now 10% full
07-day averagepeak –
#13,838rankno region published
33d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Name of Server as Shown on the Client Server List: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Name of Server as Shown on the Client Server List?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): The build number is 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Name of Server as Shown on the Client Server List puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is Name of Server as Shown on the Client Server List in?

There is no published region for Name of Server as Shown on the Client Server List. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 97.81.131.21:28015.

What's the uptime like for Name of Server as Shown on the Client Server List?

Right now Name of Server as Shown on the Client Server List is offline, having last been seen 27 days ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Name of Server as Shown on the Client Server List?

The version on Name of Server as Shown on the Client Server List is Rust network protocol 2633 and build 164530, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does Name of Server as Shown on the Client Server List wipe?

The wipes recorded for Name of Server as Shown on the Client Server List are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 33 days 23 hours is how long ago this world came into being.

Rules and settings

What settings are in place on Name of Server as Shown on the Client Server List?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List uses a game-generated procedural map.

Population

How many players are on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List was last seen 27 days ago and is offline as you read this.

What's Name of Server as Shown on the Client Server List's rank among Rust servers?

Over the last seven days, Name of Server as Shown on the Client Server List is #13,838 by player hours, among the top – of all ranked servers.

Getting in

How do you get into Name of Server as Shown on the Client Server List?

To join, open Rust, hit F1, and enter client.connect 97.81.131.21:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs164530
Build The build number is 164530.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.