Saltwake LAN test
Offline 98.117.202.167:28015 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 229/ 400
- 174/ 225
- 132/ 100
- 274/ 1000
- 21/ 700
Quick answers
Tags and listings
Where does Saltwake LAN test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Saltwake LAN test are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on Saltwake LAN test?
gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): It holds 2 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Saltwake LAN test puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of Saltwake LAN test?
There is no published region for Saltwake LAN test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 98.117.202.167:28015.
How reliable is Saltwake LAN test?
Right now Saltwake LAN test is offline, having last been seen 10 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.
What is the Rust version for Saltwake LAN test?
Rust network protocol 2634 and build 167781 is what Saltwake LAN test runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does Saltwake LAN test wipe?
Saltwake LAN test's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 12 hours.
Map and rules
Which rules and settings is Saltwake LAN test running?
No gather rate appears in the name of Saltwake LAN test. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on Saltwake LAN test?
Saltwake LAN test uses a game-generated procedural map.
Population
What's the population like on Saltwake LAN test?
Right now Saltwake LAN test is offline, with its last appearance 10 hours ago. Over the past week it has drawn 0 players on average.
What's Saltwake LAN test's rank among Rust servers?
Over the last seven days, Saltwake LAN test is #15,843 by player hours, among the top 72% of all ranked servers.
Join info
What's the way to join Saltwake LAN test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 98.117.202.167:28015.