Chrayntopia-dev
Offline 98.142.0.118:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 05:39 UTC23d ago | 0 | – | running | 0 |
| Thu 24 Sep, 14:31 UTC24d ago | 0 | – | 0.6 days | 0 |
| Thu 17 Sep, 01:42 UTC31d ago | 2 | halved by day 1 | 7.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 292/ 400
- 176/ 225
- 125/ 100
- 393/ 1000
- 33/ 700
Quick answers
Tags and filters
Where does Chrayntopia-dev appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Chrayntopia-dev: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Chrayntopia-dev?
The server browser shows these tags for Chrayntopia-dev: gmrust (Game mode): Survival, as standard Rust does it; mp0 (Max players): There are 0 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): It's on build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of Chrayntopia-dev?
Chrayntopia-dev does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 98.142.0.118:28015.
Is Chrayntopia-dev up, and how often does it stay online?
The server Chrayntopia-dev is not reachable at the moment; the last sighting was 23 days 7 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is Chrayntopia-dev on?
Rust network protocol 2633 and build 165217 is what Chrayntopia-dev runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does Chrayntopia-dev wipe?
No next wipe can be predicted for Chrayntopia-dev, which wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 23 days 8 hours is how long ago this world came into being.
What can you expect on wipe day at Chrayntopia-dev?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1, the pop had dropped under half.
Map and rules
What settings and rules have been applied to Chrayntopia-dev?
The name of Chrayntopia-dev contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.
What's the map on Chrayntopia-dev?
A game-generated procedural map of size 4,250 with seed 2026832128 is in play on Chrayntopia-dev. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.
Player stats
What's the population like on Chrayntopia-dev?
The last sighting of Chrayntopia-dev was 23 days 7 hours ago; it is offline right now.
What position does Chrayntopia-dev hold in the server rankings?
Over the last seven days, Chrayntopia-dev is #16,226 by player hours, among the top 71% of all ranked servers.
How to join
What's the way to join Chrayntopia-dev?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 98.142.0.118:28015.